WHAT WE DO:
The SIFMA Foundation's Stock Market Game Program (SMG) is an online educational activity for students. Serving more than 12 million young people in grades 4-12 since its inception in 1977, SMG introduces students to the financial markets with its integrated curriculum as they learn math, economics and the importance of long-term saving and investing. Teams of 3-5 participants invest a hypothetical $100,000 in real stocks, bonds and mutual funds, learning cooperation, communication and leadership as they manage their portfolio. SMG serves 740,000 students every year with cumulative participation growth of more than 100 percent since 2004. Recent studies show that SMG substantially improves student math and economics scores on standardized tests and improves student investor knowledge (more on that below).
WHAT WE OFFER:
Designed by teachers and reviewed for accuracy by industry experts at the Securities Industry and Financial Markets Association (SIFMA), SMG's curriculum features the following teacher tools:
WHAT WE NEED:
The SIFMA Foundation's Stock Market Game and adult financial literacy programs are supported in part by generous donations from member firms of the Securities Industry and Financial Markets Association (SIFMA), but also by contributions by members of the general public concerned with ensuring that every American has the financial skills and knowledge necessary to achieve in life. If you are interested in contributing, please visit our donation page at: https://mbrservices.net/foundation-donation/donate.aspx
In August 2009, Learning Point Associates, a leading educational research firm, completed a two-year study funded by the Financial Industry Regulatory Authority (FINRA) to test the efficacy of the SMG program. The findings showed that SMG substantially improves student math scores on standardized tests and improves student investor knowledge. The study also showed that teachers were more likely to engage in financial planning practices as a result of teaching SMG. You can get a copy of the report, a summary of its findings and a copy of the press release at the SIFMA Foundation website.
Additionally, the first "Nation's Report Card on Economics", released in 2007, found that students participating in a stock market game scored a statistically significant higher score on standardized tests than students who had not participated. Lastly, in six consecutive reports over a 12 year period, the biannual survey by the Jump$tart Coalition for Financial Literacy also found that students that participated in a stock market game score higher on the Jump$tart financial literacy survey than students that did not participate.
Jump$tart Coalition for Personal Financial Literacy